DinoRun

JavaScript SPA scrolling platform game.
A user provided Mp3 file is analysed to extract tempo and amplitude, the data is then used to automatically generate a level with different obstacles.

We developed this project in a ten days time frame, using an agile methodology and constant pair programming.
A Trello board was used to manage the product backlog and select the task to be included in two days Sprints.
Quick stand-up and retrospectives were conducted daily to update every member of the team on current progress and resolve blockers.

GitHub

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